Im sure he uses this site, maybe even reads this...
Why hasn't ANYBODY brought up the biggest story in DFS history?
http://deadspin.com/draftkings-employee-with-access-to-inside-info-wins-35-1734719747?discussion_truncation=15&utm_expid=66866090-56.xSggy8zmSwG3vMsivr7rOg.4&utm_referrer=https%3A%2F%2Fwww.google.com%2F
Patrick Redford
Filed to: DRAFTKINGS10/05/15 7:50pm
DraftKings Employee With Access To Inside Info Wins $350K At FanDuel
Last week, DraftKings writer Ethan Haskell inadvertently leaked ownership and lineup data pertaining to his employer’s biggest contest—the Millionaire Maker—before the start of all the weekend’s games. Doing so made him at the least appear to be committing, if not straight fraud, something that looks a lot like it.
Winning a contest like Millionaire Maker, which has hundreds of thousands of participants, is less about buying up the best players than about finding market inefficiencies and selecting players who will help the fewest amount of your competitors while running cheap relative to their production. (This is basic tournament strategy; it’s the same reason you’re discouraged from picking all chalk in a large March Madness pool.) Thus, when you select a lineup, you have to try, blindly, to determine both the bargain value and how under-the-radar your lineup will fly.
Of course, if you have this data ahead of time—as certain DraftKings employees evidently do, or did—you have a massive advantage over your competitors. There’s no guesswork, only algorithmic scheming. You can remove the behavioral uncertainty from the equation and play knowing all opposition strategies.
Why hasn't ANYBODY brought up the biggest story in DFS history?
http://deadspin.com/draftkings-employee-with-access-to-inside-info-wins-35-1734719747?discussion_truncation=15&utm_expid=66866090-56.xSggy8zmSwG3vMsivr7rOg.4&utm_referrer=https%3A%2F%2Fwww.google.com%2F
Patrick Redford
Filed to: DRAFTKINGS10/05/15 7:50pm
DraftKings Employee With Access To Inside Info Wins $350K At FanDuel
Last week, DraftKings writer Ethan Haskell inadvertently leaked ownership and lineup data pertaining to his employer’s biggest contest—the Millionaire Maker—before the start of all the weekend’s games. Doing so made him at the least appear to be committing, if not straight fraud, something that looks a lot like it.
Winning a contest like Millionaire Maker, which has hundreds of thousands of participants, is less about buying up the best players than about finding market inefficiencies and selecting players who will help the fewest amount of your competitors while running cheap relative to their production. (This is basic tournament strategy; it’s the same reason you’re discouraged from picking all chalk in a large March Madness pool.) Thus, when you select a lineup, you have to try, blindly, to determine both the bargain value and how under-the-radar your lineup will fly.
Of course, if you have this data ahead of time—as certain DraftKings employees evidently do, or did—you have a massive advantage over your competitors. There’s no guesswork, only algorithmic scheming. You can remove the behavioral uncertainty from the equation and play knowing all opposition strategies.